Su Doku Puzzle

  • Re: Su Doku Puzzle


    hi Andy,


    i think yr game is great, but a tad too difficult
    especially at the last empty slot



    maybe you can add on a lifeline or two, like reveal one slot to make it easier but some points will be deducted....


    he he, guess i'm too impatient for this game :)

    Cheers
    ___________
    Xlite :sheep:
    [st]All you need to learn VBA is an internet connection and Ozgrid.com[/st]

  • Re: Su Doku Puzzle


    Hi xlite,


    I'm glad you like it.


    Here's a quick fix for the less patient game players :lol:
    It will create puzzles with fewer empty slots.


    Code
    ' In the routine m_GetStartingGrid
    ' adjust the reveal number.
    
    
    ' current values
    '        intReveal = m_GetRandom(2, 5)       ' number of value to reveal within subgrid
    
    
    ' new values
            intReveal = m_GetRandom(5, 8)       ' number of value to reveal within subgrid

    [h4]Cheers
    Andy
    [/h4]

  • Re: Su Doku Puzzle


    cool :rock:


    thax Andy :thanx:

    Cheers
    ___________
    Xlite :sheep:
    [st]All you need to learn VBA is an internet connection and Ozgrid.com[/st]

  • Re: Su Doku Puzzle


    Thanks Richie.


    One thing that has been pointed out to me is,
    When generating random puzzles there maybe more than 1 solution :yikes:


    Obviously this is not correct for a pure logic puzzle. Sure you may have to guess when a particular cell could hold more than 1 value but the wrong guess should result in a grid that is unsolvable.
    Currently cells can be swapped. The solution is still a valid complete solution BUT it may not tally with the solution the game is checking against.


    I will have to do some more thinking on how to determine a single solution starting point without giving the solution away to easily!

    [h4]Cheers
    Andy
    [/h4]

  • Re: Su Doku Puzzle


    Andy


    This is excellent.


    I'll never get any work done now.


    I looked at the change for altering the difficulty level but couldn't find a line with the original values quoted. Have things moved on since then?


    I think a good tweek would be to alluw the user to select a difficulty level when generating a new grid.


    David

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